

That being said, when I'm playing SP, some of the challenge isn't about beating the AI as such.


And while Podcat's data about more players using easier difficulty settings than the normal or hard ones is a couple of years old, if it still holds true, it tells me that while the AI has its problems, apparently it's up to the task of beating a significant number of players when the players don't buff themselves. It's easy for players in the community to talk about the bad AI, but I can't count the number of times people have come to this specific forum to ask for help doing things like. What about playing the game closer to how the AI seems to do? Call it the "Play like the AI Challenge" (not meant flippantly).įirst of all, we have to put any discussion of AI into context.

Has anyone tried this? Or have any thoughts about it just as a thought comment got me thinking a bit. What about playing the game closer to how the AI seems to do? Call it the "Play like the AI Challenge" (not meant flippantly). Has anyone tried this? Or have any thoughts about it just as a thought experiment?ĮDIT: Just for the record - the AI WILL lay mines if it has the available ships - just played a recent game where the AI (presumably Romania) Axis had laid almost a 1000 mines in the Black Sea, and Germany has mined the Baltic Sea as comment got me thinking a bit. There's probably a lot more stuff that can be added to the list as well, such as prioritizing reinforcements for theatres, change intensity settings for air or repair settings for navy, etc. This list is compiled from memory, so please correct me if I've mentioned anything here that the AI actually does. Create coups or collaborationist governments Constructing new air bases/naval bases/supply hubs Concentrate certain division types into armies with only that type (e.g. This is probably the biggest advantage the player has over the AI - the ability to create encirclements and see the tactical advantages to each tile. Meaning, try to only use the functionality that the AI does.
